Deep Reasearch on how depression works and real-life case studies

Depression research: 

Primary: Interviewed people who has depression disorder: Cause by family issuesSymptoms that could be expressed in the work:
Secondary: https://www.mayoclinic.org/diseases-conditions/depression/symptoms-causes/syc-20356007#:~:text=Feelings%20of%20sadness%2C%20tearfulness%2C%20emptiness,there%20can%20be%20some%20differences. (Depression Symptoms) 
https://www.nhs.uk/mental-health/conditions/depression-in-adults/symptoms/(Symptoms – Depression in adults)

https://www.apa.org/depression-guideline/case-examples (Case study)
Tiredness and lack of energy, so even small tasks take extra effortSlowed thinking, speaking or body movementsTrouble thinking, concentrating, making decisions and remembering thingsthoughts of deathback pain or headachesWorried, anxious
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Initial idea and preliminary research

Initial idea and preliminary research: (due 4.27)

Initial ideas:

  1. Dance – music collaboration 
  2. Meaning, 呈现(presentation)

Idea number 1: dancing purpose for the environment, to promote environmental friendly; protecting the environment from getting harm. Presentation: dancing with nature, trees and flowers (e.g park). (环保主题)

Idea number 2: mental health, allowing the audience to acknowledge deeper into depression disorder from the dance, the dance melody will be telling the story of how the patients were trapped in depressions and eventually healed from it. Presentation: Black-box (room with all blocked up), sound can be irritating and symbolising, and can be collaborated with people, light and shadow. 

Storyline: this girl is hated – going to depression – depressed – struggling with depression and self healing process – starting to heal – one person going into her space – pull her into the mirror – in the mirror is herself 

Idea number 3: dance stage, making a soundwork for a dance performance 

Idea number 4: feminism, female abortion issue, female getting sexually assaulted and accidentally getting pregnant, then going through the problem of abortion (where the place she at is illegal), she has overcome both mental and physical issues.  

Idea number 5: feminism, family violence = intentional injury or personal issue, which by law people who received family violence are hardly getting helped and worse they can’t be easily divorced. 

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Collaborating Planning:

Project documentation: 

(my idea: create a dance break music/ sound effect for all dance moves) 

Initial idea and preliminary research: (due 4.27)

  1. Deciding on collaborating partner
  2. Getting to know each other’s boundaries and concept for this collaboration
  3. Communicate our preliminary idea
  4. Finalize approximate direction (大概的这主题) 
  5. Start with a mind map or a conceptual drawing

(周一,上午 uk time) 

Idea development: (5.10)

  1. Find similar soundworks and discuss the possibilities to take reference 
  2. List a few possible ideas of how to present the stage (舞台呈现效果) 
  3. Discuss the ideas and finalize the developable idea (what elements need to be included)
  4. Create the sound design for the project

Communication: (5.20)

  1. Keep communicate idea with the partner (is this is the effect they want)  
  2. Show the partner ideas in sections and let the partner starting to make the choreography 
  3. Finish the soundwork 
  4. Record the video of dancing with the music and Test the outcome

Final outcome: (5.31)

  1. Evaluate the completion
  2. Last check and upload
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Introduction: Initial ideas

  • writes practice-research questions to my blog, post a blog (200-500w) reflecting on my possible choces of the topic for this unit and the various advantage and disadvantage of these.

The topic: Critical voice 

Need: research, analytical and critical skills 

Enhance the connections between sound practice and critical reflective skills (produce a creative sound work related to your chosen area) 

Practice-research questions to my blog:

Ideas: 

  1. Highly sensitive communities – their inner critical voices and outer voices from society (mental issues/ how people have feelings/ how they build into personalities/habits/mental issues? Is that about our sensory) (tacit knowledge “fact that we can know more than we can tell”, psychology)  (also sensilab: a multi-disciplinary research culture, based on expertise in creative technologies) (check over more sound installation exhibitions, more examples) 
  2. One of the sound equipment, research the meaning and in depth of the uses 
  3. Bias (bias from everyone) (every voice is biased) 
  4. Dance 
  5. Feminism 
  6. Social status 

Above are the areas that personally I would like to explore deeper in, however, the most idealistic choice is the first idea, To what extend does the inner critical voices and outer voices impact the most on mental wellbeing of highly sensitive communities?

However, there are also advantage and disadvantage aspects of this choice.

Advantage:Disadvantage:
Many research could be done with this topicReasearch diffculties; Not many specific research in the area of sound, hard to collect evidence
Eye-catching and creative idea can attract many audience Diffcult to create a soundwork that can directly portary the idea
Mental health as a common issue allows people think and emphaize with However, there could be ethical considerations, such as Potential for misinterpretation and Challenge of representing diverse experiences
This is also my first time trying creating sound works that contains Therapeutic Potential, which is also area that will help me to develop my sound and music skills. Need very area specific public to help me to develop the idea.

Read: “Foundations for an Anthropology of the snses”

The anthropology of the senses, as outlined by Constance Classen, establishes that sensory perception is both a cultural and physical act, where different cultures perceive and value senses differently beyond mere biological function. This field challenges traditional Western emphasis on vision and early anthropological biases that wrongly associated “lower senses” (smell, taste, touch) with “primitive” cultures. Through contributions from scholars like Marshall McLuhan, Walter Ong, Claude Lévi-Strauss, and Paul Stoller, the field developed from simple audio-visual studies into a comprehensive examination of how societies order and interpret all sensory experiences. The approach proves valuable for understanding cultural values, social hierarchies, gender relations, religious practices, and economic exchanges across different societies. Research can be conducted either through broad analysis of a society’s overall sensory model or through detailed studies of specific sensory practices, with the understanding that sensory experiences are culturally shaped and integral to how societies construct meaning and maintain social order.

My source: Toward a New Consciousness of the Sonic Healing Arts: The Therapeutic Use of Sound and Music for Personal and Planetary Health and Transformation

Jonathan Goldman’s article examines the therapeutic use of sound and music for both personal and global healing, bridging ancient mystical practices with modern scientific understanding. The article connects historical traditions like Hindu mantras and shamanic drumming with contemporary scientific concepts of resonance and entrainment, emphasizing music’s holistic impact on physical, mental, emotional, and spiritual well-being. Goldman advocates for an interdisciplinary approach to sound therapy, calling for collaboration between experts in various fields and the establishment of dedicated educational centers to revive sound as a “sacred science.” He highlights music’s unique power as a communal activity that can break down interpersonal barriers and its potential as a universal language for promoting world peace. The article concludes by noting the growing recognition of music therapy in medicine and healing, suggesting that conscious use of music could contribute significantly to both individual and planetary transformation.

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Week 17 Unit Introduction

Initial ideas:

In this session there will be a presentation on the unit, and the three pathways on offer.

  1. Sound Design for Screen

Other screen school course, animation, immersive media, mixed reality, games design (course that can be collaborated) 

  1. Accessible Instrument Design

Collaborating with students that identify as having Physical disability or learning difference, that design for their needs. (当时缺少的就是实验对象)build instruments or synthesiser that impact their needs.  

  1. Independent Interdisciplinary Project

Outside of music and sound, could be a dancer, poet, data scientist, or someone other than music and sound area. 

  • Place the path way in order of preference 
  • Write a sentence or two about how you would like to begin expanding your existing portfolio and skills 

2, 1, 3

Consider firstly to begin to find a problem or a research topic, and find if there is a possible example or research subject for me to explore, if there is then deciding on creating an instrument or synthesiser for their needs. Third, it is hard to find a suitable person on our own, therefore, first and second could be an interesting choice. If the second one l will research deeper into the specific disability needs, my initial ideas are still hard hearing community. But if not, probably use immersive or mixed reality to create an environment for my issue. 

Example 2: using sensing tools to sense having body disability people to control amplitude of the music using any body parts. 

Example 1: immersive healing music that has surrounded screen and storytelling

At the moment, I’m really interested in working with disable community and created actual designed project due to the reason of my interested area and my old product design skills. I used to study product design, and I was very passion about it because I love to created something that can physically help others, what that can make society more convenience. Therefore, I want to connet with people who need sound in their life, my first thought in my mind was to create a music toy for adhd children to play with, maybe that could inspire them to be interested in sound and music. However, I can see that it is very diffcult to do that because how hard to find a suitable collaborator, it is not so usual to meet them all the time, and it might not be useful for them neither, I have a research more into it.

During easter, I went back to my hometown China, I was trying to find a suitable collaborator, but in china the situation is even worst, most of the community is focusing on disability people’s daily life, when their essential needs become the biggest challenge, there is no more space for them to focus on the entertainment anymore. After I realize that I have interviewed an professior from Qinghua university school of Art, she suggested me to change a perspective, she said “you don’t have to find a disabled person to finish a work that can help them, you can collaborate with people who is same as passionate on this topic to create with you”. I was enlightened by her words, I realize instead of look exact into what they need, I could try to help them to tell the public, the neurotypicals what they don’t need. I can try to use sound art to let more audience to see what is disbility and their inner world.

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Sound art Specialising and Exhibiting Element 2 Reflection plan

Originally I was planning to create an installation with sound, however, as I was thinking about imitating deaf environment, I considered putting my track inside of headphones and letting no sound coming out from the speakers would be better. Thus, l research that humans could not hear any sound under 20 hz, which will allow the frequency to maintain the same but zero sound coming from the speaker. However, while l was creating the track, l realized that if l wanted the headphones to play sound, how would l match the frequency as l motivate the installation. If so, then I was wondering about putting them into raspberry pi, and allowing the sound to play at the same time.  

  1. Experimenting: during the experimentation process l was focusing too much on the area of building installation, but I forgot to test the music display on the installation.
  2. When l review back to my initial idea I realize it was not quite successful, it is base on my lack of music understanding 
  3. There are two challenges, first is using mono raspberry pi to create multi-channel, second is to increase the vibration through high frequency melodies, however, through my research from the work “xxx” by xxx and the theory of “xxx”, both questions was solved nicely. Due to the lack of sound tools, the original technical specification of multi-channel raspberry pi was not supplied, thus l have wisely utilized mono raspberry pi and improvise with changing my audio settings into stereo with left and right channels. Using two mono raspberry pi could still allow my work to function the same. However, through my experimentation of using yarn to connect speakers, l realized that the high frequency was not vibrating large enough for people to easily observe. Therefore, l have researched through “using low frequencies that below 20hz which under human hearing, could allow the vibration of my high frequency melody to increase without making low frequency sound”, despite this could eventually work out for this challenge, I did not apply this theory to my sound piece, it is because that my main concept is to allow the deaf communities to feel the sound, if l have change the original vibration that each frequency could pass, it will destroy my original intention. 
  4. The sound piece l portrayed for this installation is belongs to the genre “house”, using this genre is because l was inspired by the ….., 
  5. Originally my installation area was not including the table, however, when l found out the table was unremovable, l have included it inside of my piece. In this work, l have used space wisely.    
  6. In the future work, l would firstly research on the musicality and reliability, thinking if that is possible for me to experiment in full aspects, especially for time management, I should never underestimate any sound pieces’ creation period, experimentation for full-scale presentation should be tested before the final exhibition.  
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Sound art Specialising and Exhibiting Element 2 Process journal

Idea developments: 

During this weekend for personal research, l have found out a super interesting and meaningful event that’s created for the deaf and mute community. It is the very first club that was designed for the deaf people, where they can feel the music instead of listening. I consider it a very smart and meaningful idea, where it can help me to research special aspects of sound art. 

Example artworks: 

Cymatics using chladni plate (sandwav) – manipulating sound with sand 

Vest design for deaf people to enjoy in live music performance, the tempo through vibration. This is how many deaf musicians learn music, they stand where the speakers or where the instruments vibrate, they can feel the music with their skin, where l want the sound to be visualized.    

My final idea: 

Want sound to be visualized – for the deaf and hard to hear community

Controlling wave – thread imitate the wave with music so the audience could walk around touching and feel the music, as well as visualized (healing environment) light coming from the ground (40 pounds is what been sponsored)  

immersive sound installation + multichannel 

when we considering disability community we usually consider designing items that focus on practicability, despite that helps them the most with their daily life we forgot about enjoyment was also part of our life essential 

Plan for what l have to do:

Healing audio – to clarify what music l want for the show – the meaning for healing and the specific community

Installation examples – check examples to see which one is more suitable, this could be what can be built for the installation  https://youtu.be/vNlMFX0pC6Y?si=Qhddd6g4XkNzY7a8 

Techniques that is being using –  speaker cone/core, super glue, wood box, wood stick, hook, connecting wire x2 , 插线(for connecting the laptop or the ipad), another connecting point. (all of them x4) 

draw idea for settings ✓    

Music that could allow the techniques to move in multi-channel, that can be presented separately (most frequency)

Next chapter question:

  1. How to connect everything with one device (not that much ipad?) (raspberry pi) 
  2. How to connect the speaker cones to the wall? 
  3. How to make music in multi-channel that can connect to multiple cones with one device?

Find ways to build my installation, can be built successfully, right now start to create my audio, however, Need some tech support

Placement: doesn’t need to be dark, but needs two walls that can be connected together, needs the room to be vertical, and one end can’t be accessed.

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10: An Audible Future for Sound Art

Class notes:

 

Idea developments:

Up to this point my research still going very complex is because traditionally dance will create for the music but the music doesn’t usually create for the dance, therefore while l was researching for the music l always ending up researching how the dance moves changes instead of the music, which l remember if l would want to research one dependent value you will need to have an independent value, whereas now we have music as our dependent value but the dance couldn’t be the independent value due to its fixed creating process. However, l figured out that I could research how the choreography changed and music changed for the signature choreography in various time periods.   

I have looked through much research and found that the father of hip hop is DJ Kool Herc, he is the lead of hip hop and he has made a big influence on the culture of hip hop including hip hop dance. Especially for hip hop dance, he has made specially dj versions of some hip hop songs, which includes more breakbeats and rhythm foundations, this allows the dancers to showcase their dance skills even more eye-catching, every break makes the movement stand out and allows a bigger impact to be created. Beyond that base, I explored that dance battle is a very good aspect to observe the collaboration between dance and the music. If the dancers are practiced very well, they can collaborate with the music even better as they perform in freestyle, which creates “musicality”. However, in 1970s, historical hip hop culture has just begin, where even the father of hip hop are still exploring, although there are corporations the big picture of hip hop dance dj techniques hasn’t matured.  

Therefore l firstly researched into old school and new school hip hop, l found out that the period develop from oldschool to newschool is a very short of time, around 1970s to 1980s, there was a rapid development in the hip hop culture, but the style and main concept for each dance genre still haven’t change much. But very quickly, they developed from b-boy to locking and to popping and to many new genres that are under hip hop. Thus, l remembered a dance show that l have watched, which is called “street dance of china”, they are a contemporary international dance show that allows many great dancers to compete together. Where in the show they have many dance battles, while l was watching them over again l discovered a creative development on the use of music and how the dancers would collaborate with the music. Instead of only extending the breakbeats, they have added many dj techniques that add in interesting twists and changes and mixings, where it gives many keypoint for the dancers to highlight their dance techniques, however, this also builds more difficulties to test dancer’s flexibility and comprehensiveness.   

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8: Low End Theory: Bass Culture, Sound, Space and Bodies

In the period Milo shared with us the document of Low end theory, a draft of an audio paper script. In this document, it demonstrates what the script should look like. 

Testing recording:

  • experiment how loud and how quiet can l go
  • The best distance between the microphone and people
  • If l ever fluff or stuttered, l just have to record the sentence again

Definitions:

define the subject specific vocabulary that based on the research 

Project developments:

By the end of the lesson, my project has developed Into specific sections, beginning with introduction and the development of hip hop dance music.  In terms to be clearly present in the audio paper, l have specified a timeline, where each length of the sections could be presented clearly.

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7: Sound, Screen and Genre: Horror as a Case Study 

Class notes:

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