- BA2 Collaborating
- BA2 Contemporary Issues in Sound Art
- BA3 Portfolio
- Creative Sound Project Element 1
- Creative Sound Project Element 2
- Global Sonic Cultures
- Introduction of sound art
- Sonic Doing and Thinking
- Sound art Specialising and Exhibiting Element 2
- Sound studies and aural cultures
- Specializing and Exhibiting
- Uncategorised
Recent Comments
Author Archives: Zihan Zhang
4: Considering Audio Papers
Project developments: This week l have decided my concept and started to finalize my research perspective, l was uncertain and confused on putting the focus on the dance choreography or the music, however there are questions towards both sides. If … Continue reading
3: Audio and Immersive Media
Immersive Audio, What, How and Why Now? This lesson has shown the meaning of immersive audio. Immersive audio is like a Spatial Audio that creates a realistic and enveloping sound experience for the listener. The goal of immersive audio is … Continue reading
2: An Audible History of Sound Art
Learnings in class: What is normative thinking? Consensus – what many people consider What do we understand in different years and how does it change, what color, maybe every 10 years a change happens. It could happen due to different … Continue reading
W10: Project development and Self-research: Wavetable
In the highlight of piece l consider using wavetable as an instrument is a very effective choice, in the wavetable the field recorded audio has been selected into short pieces, where in wavetable can allow the shape to be changed. … Continue reading
W9: Project development and Self-research: redux & auto filter
The redux l used here is a very important and detailed design, having bit depth can have accurate dynamic range as well as quantization noise. i have put the automation on the bit depth, which allows the soundtrack to switch … Continue reading
W8: Project development and Self-research: reverb, simpler & bass pad
Change of work: last week l developed a detailed storyline for my project that matches the genre and concept of the album. This week l’m going to refine it. For the beginning of the piece l choose to create connections … Continue reading
W7: Project development and Self-research: Pure data
During the process of creation l have explored other areas of composing. Pure data is also a software that can create very electric and imitated sound, it can also be used for building sound installations. Class notes: We are trying … Continue reading
W6: Integrating recorded sound into ultimate-channel performance
Class notes: Project development: With the previous development, l created a base melody, however it was very immature and composition was a mess. After listening to the feedback from my peers, l consider to restart my piece with a detailed … Continue reading
Week 5: headphone based spatial listening; intro to GRM spaces plug ins
Class notes: Project development: After this lesson l revised on my last experimental piece and spotted many problematic areas, the entire sound piece had no focus and only repeated with very chaotic composition. Therefore instead of using the exact same … Continue reading
Week 4: Multi-Channel Installation & Performance. 1st of 2 Tutorials
Historical work composed and remixed for multi channel by Pierre Henry: “L’Apocalypse de Jean” (The Apocalypse of John), composed by Pierre Henry in 1968, is a significant multichannel work in electronic music history. This piece was specifically designed for a … Continue reading